Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 13 Current »

Running compilations and other dev cycles as part of a game development process can be extremely time consuming.

IncrediBuild gives game developers and other game-dev related stakeholders such as build manager, graphic designers and others a full solution to accelerate many aspects of the game development process.

IncrediBuild's solutions allows game developers to accelerate most of the common gaming platforms, either it be popular game consoles, PC, mobile, VR or others, such as the Xbox family, Sony PlayStation family,  Nintendo Switch, Nintendo Wii U, Nintendo 3DS , Nintendo Wii, Nvidia Shield, and others. 

IncrediBuild also accelerates some of the most popular game engines, such as Epic's Unreal Engine and Amazon's Lumberyard.

IncrediBuild is used by thousands of game developers and graphic designers as well as the biggest game studios

IncrediBuild allows you to simultaneously compile a single solution that targets multiple game platform.

In addition to IncrediBuild's out-of-the-box compilation acceleration, game developers using IncrediBuild make extensive use of the DevTools solution to accelerate many processes that are part of the game development process, such as:

  • Rendering
  • Asset Builds
  • Shader compilations
  • Texture compression
  • Lighting
  • AI training
  • Image Processing
  • Data format conversions
  • Home-grown custom tools and processes 

We can seriously reduce your development time, development costs, and time to market.

Note:

  • Check out some of our Case Studies for some cool examples of game developers using IncrediBuild and what they use it for.
  • No labels